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intraFont v0.31: string from different font sets, more
PSP - PSP Hacks,PSP Exploits, PSP Homebrew

Homebrew - intraFont v0.31 - Image 1 


BenHur has released a new version of intraFont, the font library favored by majority of homebrew devs. This version has an added option that lets you use characters from different font files in a single string. Now you can mix and match to your heart's delight. There are several other updates as well. Here are the release notes and the changelog:

With this update it's possible to print a string with characters that are stored in different font files. I.e. you can mix latin, japanese, chinese, korean and symbol characters as you like.


This is done by setting an alternative font with intraFontSetAltFont(). The alternative font is used in case the main font does not contain a certain glyph. (If you want to mix more than two fonts: you can set another alternative font for the alternative font and so on...)


Changelog:
  • added option to set alternative font, which is used for characters that are not present in the current font (e.g. if you want to print chars from two or more fonts in the same string)

  • added support for unpacking LZR streams in libccc:
    • libccc 0.31 is able to unpack and load the firmwares own codepage conversion tables
    • Thus its tables are no longer needed (saves around 140kB of size/memory, DLIBCCC_NO_CPxxx is now obsolete)
    • The routines for decoding and (limited) encoding of LZR streams are also seperately released: libLZR 0.11 (see below)

  • bug fixed where intraFontMeasureTextUCS2() could return a wrong value (bug introduced in version 0.30)
For more information, please go through the readme, or visit out forums after the link below.

Download: intraFont v0.31
Visit: QJ.NET PSP Development Forums



Previous version:


  Discuss (1 posts)

More RPGs for the PSP: Ys 7, Ys I & II Chronicles confirmed for PSP
PSP - PSP Hacks,PSP Exploits, PSP Homebrew

Ys flyer - Image 1


I already have quite a backlog of RPGs to play on the PSP, and yet there's more coming. Last week, Nihon Falcom announced that new Ys games will be released soon, without revealing the platform(s) they'd be released on. Now, it's been confirmed.

Yes, yes, yes, yes, yes, oh Ys (which is actually pronounced "ease")! Ys 7 and Ys I & II Chronicles will be released on the PSP within the year in Japan.

Chronicles is indeed a remake of the first two games - well, to be accurate, a re-release of the 2001 remake on PC. This comes out July. Meanwhile, Ys 7, an all-new installment in the franchise following Ys: The Ark of Napishtim, will be released in September.

Considering the massive following the cult franchise has, there's a big chance that these will eventually get a release in other regions as well.



Related articles:


  Discuss (0 posts)


Secure your PSP: Lockdown Pack 2
PSP - PSP Hacks,PSP Exploits, PSP Homebrew

Homebrew - Lockdown Pack 1 - Image 1


Again, Torch has released a new pack compiling his Lockdown homebrew projects. As with the previous pack, this one puts together Lockdown (to protect PSP with a password), Lockdown In-Game (to protect games in suspended mode), and Lockdown XMB Style (only for Slim) in one nice little bundle of security.

This second pack is pretty much the same as the first. The only difference here is that it incorporates the latest version of Lockdown XMB Style.

Lockdown Pack 2 changelog:
  • Lockdown XMB Style updated to v4.1
    • Fixed a critical bug where a new installation of Lockdown XMB Style would hang after entering a new password for the first time.
  • Lockdown unchanged at v4.0
  • Lockdown In-Game unchanged at v2.0
Thanks to Torch for emailing us about his latest release!

Download: Lockdown Pack 2
  Discuss (1 posts)

Blast from the past: Paintball 2D v1.5
PSP - PSP Homebrew games

Homebrew - PAINTBALL 2D v1.5 - Image 1


Here's a nice treat for those who've been in the homebrew scene for some time now (and I mean since circa 2006). If you remember, there was a game called 2D Paintball made by Mr.Game. Now bboyjcm has picked up where Mr.Game left off and released version 1.5, with new maps and new features.

It's actually more or less like CSPSP. bboyjcm also hints that he plans to add AI and collision in the future. Here are the release notes and changelog:


Homebrew - PAINTBALL 2D v1.5 - Image 1 Homebrew - PAINTBALL 2D v1.5 - Image 2


Download: Paintball 2D v1.5
  Discuss (0 posts)


PSP homebrew - Ragdoll Cannon v2.1
PSP - PSP Hacks,PSP Exploits, PSP Homebrew
Your idle doodling comes to life in Walar's Ragdoll Cannon, yet another entry for the 2009 NeoFlash Spring Compo. The game itself looks like your regular doodles on a dirty piece of paper, except these doodles are so straight you'd think they were made in industrial drafting classes.

Ragdoll Cannon - Image 1Ragdoll Cannon - Image 2Ragdoll Cannon - Image 3


To play simply use your ragdoll cannon to launch the poor ragdoll into the target. Hit the target so you can move on to the next level. Keep missing and your score value will drop, and you will see a lot of ragdolls piling up near the target.

Changelog for v2.1
  • Levels can now be made with xml files
  • 13 levels added (11 in "campaign" mode and 2 in "play" mode)


Download: Ragdoll Cannon v2.1
  Discuss (0 posts)


PSP homebrew - CoderPR v0.8.6
PSP - PSP Hacks,PSP Exploits, PSP Homebrew
Ah yes, nothing like a good cheat app to turn a tough grinder into a beat-em-up. Murderface updated his CoderPR and split it into two versions - for the phat and for the slim, solving major bug problems as a result of incompatibilities. Both versions have been set to lower capacities so the plugin can run a-okay.
 
Here's the complete changelog:
  • Split into 2 versions, a phat psp version, and a slim psp version. The increased cheat allowance made in the last version was causing massive bugs to phat psp users, and occasional problems for slim users as well. Both
  • versions have been set to lower capacities so the plugin can run error free
  • Kill coderpr now fully shuts down coderpr once you have left it's menu, now uses a proper shutdown which frees up some memory.
  • USB mode had slight bugfix, 1 module seemed to be loading incorrectly.
  • Default Screenshot key combo restored to DOWN Square

Download: CoderPR v0.8.6
  Discuss (0 posts)


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